Sound Designer

Blog

Blog with special focus on sound design in Film, TV, Radio, Video Games and Theme Parks.

Sounds in Contrast: Realism in Space

Space is silent. No one can hear you scream there. Alien claimed it, Gravity knew it. Yet, a lot of films fill space with sound. Look at Apollo 13, The Fifth Element and Star Wars. Here's what realism can do for sound design in space. And why sometimes it's better to use less realistic sound to make a film feel more real.

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The Blair Witch case: When sound makes all the difference

When in 1999 The Blair Witch Project came out, it established itself as one of the first and best examples of world-building and transmedia storytelling in the horror genre. Now in 2016, Blair Witch makes an effort to become the true sequel to the original. But its sound is what makes all the difference.

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